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Default Any tips for drawing ._.? (My very first drawing inside ><) - 09-08-2009, 06:03 PM

Close the thread~ Space Cadet and everyone helped a lot.

Last edited by Rikuna; 09-09-2009 at 02:03 AM.. Reason: yay
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Default 09-08-2009, 06:42 PM

if i were you, i'd just use scrap paper and pencils. Do you have any manga? If you do, I suggest you pick a character and use it as a model. Once you have that character down, pick a different one. Once you get through 5 or 6 characters, take characteristics from each one and create a new character. Don't worry about shading or coloring at first, just get the drawing down.
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Default 09-08-2009, 06:53 PM

Quote:
Originally Posted by Kagehito View Post
if i were you, i'd just use scrap paper and pencils. Do you have any manga? If you do, I suggest you pick a character and use it as a model. Once you have that character down, pick a different one. Once you get through 5 or 6 characters, take characteristics from each one and create a new character. Don't worry about shading or coloring at first, just get the drawing down.
ehhehehehe

My model for my picture had most of her body blocked because of a text bubble and the right side of her hair/body was cut off by the panel, so I tried to imagine the right side of the body. I guess I could go back to basics like half a year ago, but I really like the dark look on some of the eyes I've drawn since and regular #2 can't do what I'd want. I'll try to diversify who I draw though; thanks. I'll try not to give up :3 I'll have to find a character with really glass like eyes :3
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Default 09-08-2009, 08:35 PM

Click the image to open in full size.

Don't know if the shading will show up, but here you go.

Glass like eyes sounds like it would have a lot of light and not a whole lot of the eye showing...
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Default 09-08-2009, 09:24 PM

the biggest weakness in this drawing is obviously the neck and shoulders. You may be going for the anime and not the real-person style, but the actual shape of a human body is usually human enough in anime as well, so you would do well to look at an actual human subject (or photo) while drawing to get the shape down. Aside from that, I think you should scale it down a little so you can get more of her on the page. You can't even see the top nor both sides of her head fully. Give yourself room to give her cat ears if you want to make her into a catgirl - easier to draw than human ears anyway, though of course you've elected to cover that area with her hair anyway.
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Default 09-08-2009, 09:39 PM

Quote:
Originally Posted by sandor View Post
the biggest weakness in this drawing is obviously the neck and shoulders. You may be going for the anime and not the real-person style, but the actual shape of a human body is usually human enough in anime as well, so you would do well to look at an actual human subject (or photo) while drawing to get the shape down. Aside from that, I think you should scale it down a little so you can get more of her on the page. You can't even see the top nor both sides of her head fully. Give yourself room to give her cat ears if you want to make her into a catgirl - easier to draw than human ears anyway, though of course you've elected to cover that area with her hair anyway.
Uguu, thanks for the stuff. I am a little embarrassed so I didn't post my model of it, but in the manga that was how she was positioned - then I had to imagine. Before this I only worked on eyes really, so I'll work on the body and study the curves intensely:3 Thanks. I'll pick things that are in full scale next time. How about- I'll draw it over and do the eyes I want :3.

I have no excuse for the body because even if I worked on it as much as her face it would still be bad, so it isn't that I just didn't spend a lot of time. There were weird indentions on her body and I gave up on them when I couldn't do them - between neck and shoulder - I even took my shirt off infront of the mirror to try and see how it would be.

Thanks again.

Someone else replied :3~

Quote:
Originally Posted by Kagehito View Post
Click the image to open in full size.

Don't know if the shading will show up, but here you go.

Glass like eyes sounds like it would have a lot of light and not a whole lot of the eye showing...
When I mean Glass Eyes - I mean like Fruits basket kind of, but the one I was specifically thinking of is when the pupil is black and it mixes in with the upper half of the eye instead of a difference like mine when I thought I could smooth them over ;-; (with lighter on bottom half).

Thanks for the pic; I've tried some like that before too and I'll try again. I just prefer my special glass look. I even like the "hollow" style - I believe a character in Maria+Holic always had that look and plenty of yandere girls have it when they go psycho mode.

Last edited by Rikuna; 09-08-2009 at 09:46 PM..
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Default 09-08-2009, 10:00 PM

I've drawn anime since my 9 but...
Best way to improve your drawing skills: Use other guys' models to improve yours.
It worked for me ^^


. _.
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Default 09-08-2009, 10:03 PM

Quote:
Originally Posted by Rawzen View Post
I've drawn anime since my 9 but...
Best way to improve your drawing skills: Use other guys' models to improve yours.
It worked for me ^^
So - use someone else's drawing of something that is done professionally?

I was going to edit my post, but - this is what I meant. Between her neck and shoulders, she didn't have a "CONCAVE" indention - it was just two lines =/.
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Default 09-08-2009, 10:05 PM

You ever heard of. stickman?
Best model to use when drawing


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Default 09-09-2009, 12:02 AM

In no way am I trying to brag, but I'm saying this as credibility... I used to be a student at the Minneapolis Institute of Art, so I'm relatively familiar with drawing things. Sadly, the anime style wasn't employed there, so I ended up just teaching myself. Shortly after that I lost interest and haven't drawn since.

Anyways, I grew up on comic books before anime so that was the style I drew in and where I learned some basics such as a way to roughly gage a person's dimensions when drawing is to remember that the distance from the ankle to the top of the kneecap is the same from the knee to the beltline, and from the ankle to the beltline should be one head over their head (if that made sense)

There is the "W" rule, which applies to drawing a man's upper body where the line from the side of the pectoral runs into the bicep. I guess you'd have to see it on paper. Trying to explain it is impossible.

Best tip I can give you though is: Study anatomy!!! The problem I saw in your drawing and what I see a lot in amateur art is how mannequin-like the anatomy is.
If the line of a person's shoulder is one way when the arm is at their side, then that same shoulder line can't be drawn the same way if their arm is raised. A person's anatomy flexes, twists, and changes shape depending on body position.

Understanding and applying that knowledge will greatly improve your artwork.
This should come before anything else, like "how do I draw the eyes" because that's the easy stuff. Nice, sparkly eyes on a mannequin looking body is still a bad drawing.


Click the image to open in full size.
So far, this is the oldest I've ever been

Last edited by the space cadet; 09-09-2009 at 12:04 AM..
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