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Default White Knight Chronicles - 04-18-2009, 01:52 AM

Shirokishi Monogatari: Inishie no Kodō / White Knight Story: Ancient Heartbeat
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A role-playing video game developed by Level-5 and published by Sony Computer Entertainment for the PlayStation3
which was released in Japan on December 25, 2008. It is Level-5's first project for the system.
As per the playable demo at the 2007 Tokyo Game Show (TGS), some enemies are extremely large in size,
in one piece of concept artwork, a massive turtle-like creature is depicted carrying an entire city on its back.

As of January 4, 2009, it has sold 310,000 copies in Japan.

Here some screen (when pushing on "Spoiler" button..)
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Gameplay

White Knight Chronicles, like most other console RPGs, is presented in third-person perspective. The player can freely choose which character to control. Like any other RPG, the characters gain experience points and level up, becoming stronger over the course of the game. Level-5 plans to make White Knight Chronicles a 100 hours game, a length Akihiro Hino considers to be a full length RPG, going against the pressure to make White Knight Chronicles a launch title and cutting the story short.

Battle system

The battle system used in White Knight Chronicles uses a real-time combat system, where the battle mode is initiated automatically when enemies are present. Before a battle, the player optionally goes into the "Battle Preparation" menu (accessible at any time) and chooses a set of seven commands for each character in the party. This set of seven commands is called a "Function Palette", and several of these palettes can be saved, suggesting that tactical palette preparing and switching will be essential to the game. The commands can also link in some way, presumably to create combos. These can then be used in battle, but before a player can perform these combos the character must attack when the enemy is vulnerable - otherwise the attack gets blocked or deflected. The player controls one of the characters, while the others are controlled by the AI, as seen in the Tokyo Game Show trailer. Players, though, can freely change the character they're controlling. The main character can transform into the White Knight when a gauge is filled, using normal attacks on minor enemies. Characters can also perform combo attacks with other characters, such as one character holding an enemy while another attacks it. Boss battles also take place in a similar fashion except that they may include cutscenes for in-battle events.

Enemies can be attacked with various kinds of elemental attack magic, while the player can heal his or her own party by resorting to holy (recovery) magic. Magic of course is an essential part of White Knight Chronicle's battle system, but it comes with one pitfall. Magic skills do not improve a character's physical strength. This means magic users have to avoid enemy attacks. The update also introduced two swords, one that can be wielded in one or both hands. The former is described as a handy all-around weapon, while the latter is effective against larger enemies like trolls.

After defeating an enemy, players will obtain raw materials. This counts for the story and the online mode. However, apparently some raw materials will only be obtainable in the latter's online quests. What the player can do with the collected raw materials, has yet to be announced, though.


My Reaction: OMG, hope it'll soon come to Europe, can't wait any longer!!

PS: Hope I present'd it correctly !! =P


~ explore the power of the mind ~
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Default 04-18-2009, 03:04 AM

When's it coming to english peeps?

nm.. NA release is unknown.


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Last edited by Pandolfo; 04-18-2009 at 04:07 AM..
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Default 04-18-2009, 04:11 AM

prob no time soon its better n japanese though


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Default 04-18-2009, 05:00 AM

well for those who can read japanese yeh.. hope they'll translate this quickly, cuz I'm getting crazy on Killzone2 =P


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Default 04-18-2009, 05:05 AM

they'll probably announce it sometime around E3, the early reviews said it wasnt particularly exciting but at the same time there are plenty of more boring RPGs that have come across over the years and it IS an exclusive so it'd be silly not to bring it over.
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Default 04-18-2009, 07:58 AM

Nice little review there dugzino! I'm looking forward to it now. =3


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Default 04-18-2009, 10:57 AM

the pics look like 2moons
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Default 08-22-2009, 11:04 PM

Teaser: [Only registered and activated users can see links. ]

White Knight Chronicles is an epic fantasy tale about two kingdoms in midst of a longstanding war. The King of Balandor, wishing to put an end to the war, invites the duke of Faria to his castle to celebrate his daughter's coming of age. But this celebration is sabotaged by the Magi, a rogue sect seeking to steal the White Knight, an ancient weapon of war sealed beneath Balandor castle, in order to take over the world. During the ensuing chaos, a young man named Leonard accidentally unlocks the power of the White Knight as he attempts to save the princess. With the kingdoms in chaos and the princess in peril, Leonard is entrusted with the mission to find the Magi and rescue the princess.

The critically acclaimed development group at Level-5 once again delivers an unparalleled role-playing game experience with the introduction of White Knight Chronicles. Players will be able to custom create their own avatar and enter in a deep single player campaign or join a real-time online multiplayer quest with up to four others. In addition to the compelling storyline, gamers will have access to dozens of online quests, and can create custom weapons and items.


General Features

White Knight Transformation -- During battle players can transform into the giant White Knight, gaining the ability to challenge large enemies as well as troops of soldiers throughout the adventure

Fully Customizable Avatar -- Using a wide array of sliders and customization options, players will be able to create a unique character in White Knight Chronicles and this avatar will join the adventure in single player mode as well as online

Combo Battle System -- Engage in an easily accessible, active turn-based battle system that caters to players of all levels. Execute straightforward attacks or utilize the fully customizable combo system to allow players to combine attacks for maximum damage

True Online RPG on PS3 -- Experience the first true RPG action game on PS3 that incorporates a variety of online gameplay elements

Environments -- Players will traverse through 13 stages as well as visit up to six towns/villages to visit and purchase items at shops or interact with NPCs. Stages include lush fields, open desert, vast wastelands, tunnels, and ruins

Multiple Playable Characters -- Six playable characters are available, with up to three controllable characters on the screen at the same time

Ability to Build Special Weapons and Items -- Combine different weapons and items to create a huge variety of weapons

Quests -- Dozens of unique online side quests are available for players gain special items along with unique weapons and armor

Crystal Camera -- Players are provided with a camera called the Crystal Camera and take pictures throughout the journey. Pictures can be set on the top of their GeoNet page

GeoNet -- Players have the ability to write their own blogs and communicate with other players

============================================

The game will be over here in Q1 2010. The game is also going to be the greatest RPG on PS3 XD

Until FFXIII is released shortly afterwards.

Parts in Bold = AWESOME


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Default 08-22-2009, 11:07 PM

Wahey! This was actually on my list of games to get when they're released XD lol, thanks for reminding me WhiteDragun.

Now, I just need to decide when would be a good time to buy my PS3 XD


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PS: I don't stick around Animetake forums much nowadays. Every minute with you guys turns me more into a Perverted Otaku.
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Default 08-22-2009, 11:38 PM

No problem. I usually make a topic about this as soon as I sign up to a forum. I don't think it's getting the hype it deserves.

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